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Game development in the Cloud: Emerging technologies for distributed network games offers an insightful introduction to cloud computing and games in the Cloud, with cutting edge academic research and industry updates which will inform readers of current and future advances in the area. This book suits for both researchers and game professionals who are trying to gain a thorough understanding of emerging technologies of cloud computing, issues of applying them into video games, such as server side rendering, distributed AI, peer-to-peer network games, their impacts on game design, development, and business models, and vice versa, the impacts of massively multiplayer games on cloud computing.
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